Go forth, multiply and rule!Graphics: Absolutely stunning and gorgeous graphics add to the belief that you're really a part of this fantasy garden of Eden.
Mixing elements of empire building, resource management, life simulation, survival and brawling with complex strategies and tactics in a gorgeous fantasy setting seems too good to be true -- but that's exactly what famed Populous designer Peter Molyneux accomplishes in developer Lionhead Studios' first effort.Rather than bombard you with gushing platitudes regarding the nearly uncontested beauty of the game, the focus here is on gameplay, style and innovation. (We would love to accept all of your amazing creations, however, our hosting is limited, so you need to be a donator to do so, thank you for your understanding. An invitation to the convention will be sent directly to your e-mail.We will create a convention for all the fans of Black & White series. Next, with a little help of Microsoft, I was able to contact Lee Stang (a former Lionhead Studios member) and we discussed the idea of Black & White 3 being created. It is up to you to decide if you create a beautiful paradise or reign over a dreadful desolation.
Black & White, on the other hand, offers a third possibility. )It all started about a year ago with a 9gag post, about how great Black & White series was and how itâs such a shame, that third sequel has not been announced. We have created a short survey in which we would like to hear your thoughts on previous Black & White games and your expectations for the sequel.We are always looking for new talents to join our team! Besides, the game is simply pure fun once the learning curve is behind you and offers an immense canvas on which to paint any god-like aspirations. Are you a graphic designer, programmer? Money raised from donations will only be used once the required budget has been reached. After nearly a year of intense e-mail communication with possible intellectual property owners and major publishers and closely associated people, our lawyers assured us, that all rights and IP ownership are either outdated or not claimed by anyone.In case of any legal issues please contact us via e-mail. and occasional clipping and overlaps occur.Sound: Creature sounds, voice effects and general ambiance is of high quality, ranging from villager-speak to subtle audio clues as to what's happening around you. Humor, terror, death rattles, screams, streams, wind, life-affirming sounds and more create a wonderful mix of aural complexity that reverberates throughout gameplay.Enjoyment: Rarely is an immersion factor and identification with characters so prevalent as in Black & White. Within minutes of initializing gameplay in Black & White, it's readily apparent you're not looking at a clone of a typical good versus evil adventure or a god game.
The name of the game is self-expression through the character you develop. Oddly enough, though, individual villagers are simply and undeniably ugly (by design perhaps?) Even the overall mouse-intensive interface can be adjusted to keyboard input if desired.Replay Value: Even with initial gameplay, be prepared for some very long and intensive hours and the occasional restart as you learn the complexities of Black & White. Some gamers may not like the somewhat limited creature combat setup, which basically consists of in-your-face, creature-to-creature, non-lethal slugfests incorporating special moves, agility, and the occasional miracle (synonymous with spells and magic in similar games). Some may think it just a sub-set of evil, but the unmistakable fact remains that you can mold your character to a level beyond evil -- pure unmitigated nastiness. We want to give it the best of all ideas.300 donors with the highest donations will get the chance to meet us in person. The methodology behind this control is at the core of Black & White and it works on all cylinders. The game demands literally hundreds of hours to completely explore and reap the benefits of total character creation and the multifaceted aspects of gameplay.
Send us your resumé and we will contact you back.Or do you want just to give us some arts you created? Black & White, on the other hand, offers a third possibility. Add the diversity of the main characters and the nearly unlimited permutations of possible gameplay to its sheer size and multiplayer aspects, and a long game life is guaranteed. Black & White combines elements of artificial life, strategy, and fighting games.The player acts as a god and takes control over villages.
And yet, with all the possibilities, success can be achieved and be just as sweet regardless of the path chosen -- scare tactics, rewards, cajoling, demands, beatings, threats, trust, starvation -- the options boggle the mind.
Those who decry micromanagement in any form may be dismayed at the level of involvement required to keep the villagers from whining and complaining constantly. Rarely does a game immerse you so quickly and so completely in the fortunes or failures of its protagonist (or antagonist).So much effort is eventually expended in molding your character into exactly the type of deity you want him to be, including personality, foibles and moralistic bent, you find yourself really caring what happens to him and fiercely defensive of any enemy who might presume to challenge his domain. Fans of linear, do-this-to-accomplish-that goal-oriented adventures may be put off by the open-ended quality of gameplay, which is somewhat reminiscent of The Sims. Send us your CV and we'll be sure to let you know if your skills and expertise line up with our needs.Black & White is a real-time strategy game series, where you play as a god or a devil. This is what happens in the beginning of Black & White. You can be good, evil or as nasty as you want to be -- playing a god has never been such a fulfilling enterprise. You're in charge of getting things done not by a specific hands-on approach but through manipulation of your subjects, whether they're groveling, sniveling and cowered minions under your unrestrained and turbulent dominance or happy creatures entranced by your gracious kindness. Creature manipulation is nearly honed to a science and small complaints like the combat interface, the unavoidable tutorial required for each restart, and somewhat excessive resource management for villagers (especially for only two resources) don't detract appreciably from the overall immersion of gameplay.