Like the stuff I've made? Throws out 2 purple balls that home in on an enemy and explode on impact.Each Grenade Mod has one Delivery Method that is determined by its Manufacturer.They have 0/1/2/3 Payloads in addition to their unique Payload.The Rare Magic Missile has a unique Delivery Method.Unavailable items were temporarily available during a seasonal event. Then go into the file explorer on your computer. [#3] Blue Legendary Class Mods This shit is amazing, still can't believe I couldn't find Don't Feel Blue on my own.

If you believe your item has been removed by mistake, please contact [#1] Commander Lillith & the Fight for Sanctuary It spawns me at the Southern Shelf but everything else is fine. I wish you guys would colaborate and throw them on here as well!! La lenteur des grenades peut être un inconvénient, mais aussi un avantage si l'on souhaite attaquer immédiatement après avoir slagué. It is only visible to you. Or all of them.By any chance did you try to add Dragon Keep items/etc using an older build of the editor through the Backpack/Bank tabs?Yes. [#2] Blue Legendary Class Mods Le fait d'équiper la grenade régénère automatiquement et graduellement le nombre de grenades dans l'inventaire (1 grenade régénérée toutes les 25 secondes). You can follow any responses to this entry through the RSS 2.0 feed. Make sure it’s the final decrypted save file that the save editor opens.Additionally, it would be nice if you could upload both saves — the one with your items, the one without.the one with the modded items or the one with dragons keep items?The one without, that’s causing the problem. Any help would be appreciated. [#1] Legendary, Seraph & Unique Shields Slack64 Aug 13, 2019 @ 2:49pm Grounded Easy Mode See the big red note in the post that I added.Okay nice one, sorted it out by removing the items on an earlier versionThis is strange but obviously when I tried to load up the save at first I got the error message and all the options were grayed out so I couldn’t edit my save, I then opened a different older save and it worked all the options became editable, I then opened the same save that gave me the error, I got the error again but it let me edit the save anyway the options weren’t grayed out.System.ArgumentOutOfRangeException: L’argument spécifié n’était pas dans les limites de la plage des valeurs valides.Nom du paramètre : invalid asset index 1 in sublibrary GD_Aster_GrenadeMods à Gibbed.Borderlands2.GameInfo.AssetSublibraryDefinition.GetAsset(Int32 index) à Gibbed.Borderlands2.FileFormats.AssetLibraryManagerHelpers.Decode(AssetLibraryManager assetLibraryManager, BitReader reader, Platform platform, Int32 setId, AssetGroup group) à Gibbed.Borderlands2.FileFormats.Items.BaseItem.Read(BitReader reader, Platform platform) à Gibbed.Borderlands2.FileFormats.Items.PackedDataHelper`2.Decode(Byte[] data, Platform platform) à Gibbed.Borderlands2.SaveEdit.BankViewModel.ImportData(WillowTwoPlayerSaveGame saveGame, Platform platform) à Gibbed.Borderlands2.SaveEdit.ShellViewModel.c__DisplayClass1c.b__17() à Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)System.FormatException: unknown asset library set in packed data (this generally means new DLC that is not supported yet) at Gibbed.Borderlands2.FileFormats.Items.PackedDataHelper`2.Decode(Byte[] data, Platform platform) at Gibbed.Borderlands2.SaveEdit.BackpackViewModel.ImportData(WillowTwoPlayerSaveGame saveGame, Platform platform) at Gibbed.Borderlands2.SaveEdit.ShellViewModel.c__DisplayClass1c.b__17() at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)I just tried it without changing anything, just saving it, and this error pops up.Upload your save file, but I can guess you probably added an item via raw tab under ItemData such as a head/skin that you normally can’t add. Gu.